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Posts tagged Narrative

ROOM

Everything happens in the mind of the player – the main character of the story. Part radio play, part interactive storytelling, ROOM is inspired by analogue, literary based computer games like Dungeons and Dragons & Interactive Fiction. In these, the player makes decisions that lead them through a variety of pre-determined adventures. However, in ROOM,…

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Pitches from Bokeh Yeah!

Following the Connected Communities festival Fiona and I headed over to Madlab to join Bokeh Yeah for their monthly meetup. This session was to be dedicated to hearing pitches for the group’s documentary challenge for Pararchive, then allowing the group to select four ideas that will go on to be produced. The competing ideas included…

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Tangible Memories

“…to help improve the quality of life for residents in care homes by building a sense of community and shared experience through a cooperative exploration of their life history stories. Rather than put these stories on a website, the project seeks to find creative ways to attach stories to objects that are personally meaningful to…

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Cube

The Cube is a new platform developed by Google’s Creative Lab which allows filmmakers, musicians, artists and other creatives to make interactive films where the viewer controls the narrative structure.  Six films – for example six concurrent scenes, or a music track sung in six different styles – are wrapped around a ‘cube’ which a…

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The danger of a single story

From the BBC’s Ian Forrester… As part of my investigations into Perceptive Media, myself and other colleagues are deconstructing storytelling down to its most logical parts. Part of this is understanding the history of storytelling and other aspects of storytelling which are outside the mainstream consciousness. Storytelling through different types of frames  

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Get your story straight

“…while facts are facts—and you don’t want to mess with them too much—crafting the story of your life is not an exercise in reporting. It is about creating a narrative, and the difference between a news report and a narrative is meaning. It is your job to invent the meaning of your life and then fit that meaning…

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Narrative Clip

A photo taken every thirty seconds, tagged in space and time; twice a minute, for the rest of your life. This is Narrative Clip, a small “wearable” that promises to capture each moment of your life in an annotated, searchable and shareable timeline of your life. Essentially, a photographic memory and an automated biography. What…

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Twine, Orchestration and Interactive Fiction

Anna Anthropy’s queers in love at the end of the world is a provocative example of a brief game created using Twine, “an open-source tool for telling interactive, non-linear stories”. Anthropy’s game takes place in the last ten seconds of the world’s existence, forcing the player to make a series of decisions about how to spend the end of…

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Grounded: The Making of The Last of Us

The Pararchive team has been reflecting on the merits of linear storytelling versus interactive non-linear storytelling. Though we’re still partway through the process of understanding the needs of our various communities, the question of linear vs interactive is already beginning to shape some of our design decisions. There’s great value in stories which have a…

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Narrative LEGOs

Interesting interview with Ken Levine head of the studio Irrational Games (makers of the BioShock series). Here he is talking of how to push the art of storytelling forward in video games: “I think it’s an interesting topic,” he said. “I’ve been working on a concept I call narrative LEGOs which is how do you take…

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